Christopher “Parasite” Duarte has offered his thoughts on the future of competitive Call of Duty and a possible way to fuel future growth.
The Ghost Gaming pro hasn’t shied away from sharing his opinion on the scene’s ongoing debate about whether professional players should be given access to the full range of weapons, branding those that believe it will help the competitive scene as “drunk”.
Writing on Twitter, Duarte said:
“People are drunk if they think allowing everything would make competitive [CoD] bigger or more popular.
“CoD is a casual game not an esports game. That’s always been the problem with CoD esports.
“Cheesy equipment isn’t going to make things more entertaining or visually pleasing. In fact if that stuff is allowed it would create staler gameplay because the CoD IQ of pro players would just allow us to to use cheesy ways to win in the most foul campy and straight up b**** made ways to win.”
A possible solution
The former world champion has a solution that he believes will allow professional Call of Duty to reach a larger audience: design a CoD title specifically for competitive gameplay.
Writing on Twitter, Parasite said:
“1. Make a CoD esports game,
“2. Market CoD esports and provide incentive for players to try and populate the playlist and streams consistently and not 6 months into the games life span.”
In order to do that, Parasite thinks that Activision Blizzard should consider adding skins to its games. These are weapon or armour designs that players can earn by playing the game successfully.
Skins have been hugely successful in games like Counter-Strike, Dota 2 and, most recently, Fortnite.
These items encourage players to play competitively and regularly in order to earn the rarest of skins. This is not necessarily exclusive to esports titles. However, these items can help to keep gamers interested in a title long after its release. This is of utmost importance for games hoping to build a competitive scene.